Mech Control Quickie
Hey all, quick update on the Cone Mech command drop bug from the last blog post:
- I ended up refactoring the command processing and added some more robust queue control logic. Cone moves are now working without issue and the entire script is more straightforward. 
- Will be picking it back up on Friday to hook the spout stepper into the updated logic. 
- Will be pushed to the repo this weekend. 
Full update will out at some point this weekend. Thanks!
